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Old school runescape wiki
Old school runescape wiki








old school runescape wiki

One of my favorite quests is One Small Favor, which is basically a string of fetch quests during which every person you ask to help with something in turn asks you to help with something else. After an immortal gypsy explained that the whole universe would implode if I didn't complete a quest, my character exclaimed "Not the whole universe! That's where I keep my stuff!" If you mess up a conversation you can just try it again, so I said every line available whenever possible just to watch different conversations play out.

old school runescape wiki

It's funny seeing your avatar react wildly when you choose a relatively tame dialogue option. I especially love the way quests write your character. In one day, I helped King Arthur and his knights (who were on holiday in RuneScape) recover the holy grail, infiltrated a monkey kingdom by disguising myself as a gorilla, and helped bickering goblin leaders pick out a new wardrobe for their tribe. It's got a wonderful, dry British humor to it, and it's not afraid to be silly. I'm glad I did, because RuneScape is a very funny game. I remember idly spam-clicking my way through quests as a teenager, but I made sure to read all the dialogue this time around. Recipe for Disaster is about rescuing committee members from the Culinaromancer, a powerful food wizard, by feeding them their preferred dish. In another, I uncovered a fraudulent plague that a king had used to quarantine half his kingdom in order to cover up some demonic dealings. In one quest, by constructing a research tower I unwittingly helped a bunch of researchers create a homunculus, and then I had to calm the confused, malformed being I'd helped create. They're loaded with branching dialogue, unique puzzles and endearingly janky cutscenes.

old school runescape wiki

RuneScape's quests aren't disposable tasks like the fetch quests you pick up from random NPCs in many MMOs-at least, most of them aren't. Instead, its world is fleshed out through quests which are structured like short stories. There's no defined campaign or main storyline in RuneScape. I was always looking forward to my next opportunity to be a smartass. For new players, it's also the best way to learn how RuneScape handles quests. To do this, I'd have to complete dozens of other quests and train multiple skills to decent levels, making it a great way to see a lot of the game in a short time. I went into Old School with a clear short-term goal in mind: complete Recipe for Disaster, RuneScape's most difficult and famous quest. That said, Old School could still stand to guide new players a bit better, because it's totally unlike other MMOs. So, the threadbare tutorial is more than enough for people who've played RuneScape before (like myself). Nearly 500,000 people said yes, and Old School RuneScape was born. But after a major update totally overhauled RuneScape and turned it into what is now colloquially known as RuneScape 3, Jagex ran a poll to see if players wanted independent servers where they could play RuneScape as it was back in the day. A decade ago, there was no Old School RuneScape. Part of the reason Old School RuneScape is so bad at explaining itself comes down to its heritage. But if you're willing to push through the harsh learning curve, and if you find RuneScape's freewheeling sense of adventure liberating rather than overwhelming, you may well find your forever game. It's the kind of game where you have to bookmark the wiki before you can get anywhere. You go through a five-minute tutorial which teaches you the absolute bare minimum and then you're unceremoniously dropped into the hometown of Lumbridge. It's a sandbox MMORPG that's deliberately grindy and intimidatingly hands-off. That last bit is where Old School RuneScape starts. Most MMOs lead you on a campaign that introduces the most important characters, areas and activities, and only then do they take the leash off and tell you to do whatever you want.










Old school runescape wiki